Attribution
Every runnable on this site, and where it came from. 0 of 21 implementations are derived from someone else's work.
- Fill call vs. strokes a plotter can draw clean-room
Written here from a described algorithm; no source was copied.
- What the contrast ratio actually measures clean-room
Written here from a described algorithm; no source was copied.
- The rule the evidence does not state clean-room
Written here from a described algorithm; no source was copied.
- Dragon curve from a bit test, one turtle step at a time clean-room
Written here from a described algorithm; no source was copied.
- Tracing curves through a noise angle field clean-room
Written here from a described algorithm; no source was copied.
- Building an image out of hill-climbed shapes clean-room
Written here from a described algorithm; no source was copied.
- Two tallies from one blind test, and the gap between them clean-room
Written here from a described algorithm; no source was copied.
- One rule, applied to its own output clean-room
Written here from a described algorithm; no source was copied.
- Rewrite a string, then walk it clean-room
Written here from a described algorithm; no source was copied.
- One dot, one formula, and what happens past t = 1 clean-room
Written here from a described algorithm; no source was copied.
- One field, three ways to paint the same particle path clean-room
Written here from a described algorithm; no source was copied.
- How narrow a vocabulary has to be before a program can work in it clean-room
Written here from a described algorithm; no source was copied.
- Weighted draw vs. uniform draw, same palette clean-room
Written here from a described algorithm; no source was copied.
- Filling a grid by the parity of a digit stream clean-room
Written here from a described algorithm; no source was copied.
- Deciding which lines a plotter would actually draw clean-room
Written here from a described algorithm; no source was copied.
- Advance by the distance the field returns clean-room
Written here from a described algorithm; no source was copied.
- Sampling a 2D simplex field clean-room
Written here from a described algorithm; no source was copied.
- Driving a turtle with forward, turn and circle clean-room
Written here from a described algorithm; no source was copied.
- Stepping one variable at a time through a figure clean-room
Written here from a described algorithm; no source was copied.
- One wall’s fixed origins and counts, with the endpoint left open clean-room
Written here from a described algorithm; no source was copied.
- A 2D slice drifting through a 3D lattice clean-room
Written here from a described algorithm; no source was copied.