NES Filter
Recolor every pixel of an image to whichever entry in a fixed palette is closest in RGB space, by treating R,G,B as X,Y,Z coordinates and taking the minimum 3D Euclidean distance.
Recolor every pixel of an image to whichever entry in a fixed palette is closest in RGB space, by treating R,G,B as X,Y,Z coordinates and taking the minimum 3D Euclidean distance.