technique

Networked shared drawing canvas

Broadcast each sketch's current and previous mouse coordinates over a raw socket to a paired client or server, so two Processing instances draw the same lines on both screens in near-real time.

Also called: client-server mouse broadcast canvas · socket-synced drawing · collaborative drawing over a socket

What it is

How it works

Parameters & tuning

Where it’s been used

Variants & neighbours

Go deeper

Connected to

Contrast with: Mouse-driven interactive drawing


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