Pixel font (VLW format)
Pre-render a font to a bitmap-per-character .vlw file with Processing's Create Font tool, then load it with loadFont() for fast, size-locked text on the P2D/P3D renderers.
Pre-render a font to a bitmap-per-character .vlw file with Processing's Create Font tool, then load it with loadFont() for fast, size-locked text on the P2D/P3D renderers.