technique

Random-to-order point interpolation

Lerping every point's position between an independent random coordinate and its slot on a perfect circle, driven by one shared fader value.

Also called: random-to-circle lerp blend · order vs random fader

What it is

How it works

Parameters & tuning

Where it’s been used

Variants & neighbours

Go deeper

Connected to

Contrast with: shortest-path hue interpolation


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